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Summer Programme Applied Learning Pathways Leadership in Digital Sports

Leadership in Digital Sports

Leadership in Digital Skills is an pioneering summer programme for students aged 13–17, combining academic challenge with real-world application. Offered in partnership with the British Esports Association, the Leadership Skills Foundation, and Fraser Esports, it is the first course of its kind to be delivered within a UK summer programme, equipping students with the insight, creativity and leadership needed to succeed in the digital age.

Pathway: Business

Minimum English level: B1 / IELTS 4.0

Test your English level

Location

Tonbridge School, Kent, England

Dates

SPRINT 1

6 July - 19 July 2026


SPRINT 2

20 July - 2 August 2026

Students

Boys and Girls aged 13-17 years

Fees

£5495 for 2-week residential sprint

About the course

This course introduces students to the world of digital sports and esports, not through gaming, but through leadership, innovation, and enterprise. Students learn how to build and manage esports teams, design and market events, and understand the business strategies behind one of the world’s fastest-growing industries.

In each two-week Sprint, students take on five real-world challenges linked to the Sprint’s central theme. The final challenge, the IMPACT Hackathon, brings together teams to present thoughtful and creative responses to global issues introduced by visiting industry leaders. Working in small, mixed groups drawn from across the courses, students apply the knowledge, skills and perspectives developed throughout the Sprint. Guided by the three pillars of sustainability; social, environmental and economic, they explore practical solutions with insight and imagination.

At the end of the course, students earn a Level 2 in Esports Leadership, accredited by the Leadership Skills Foundation, an externally validated qualification that supports future academic and career pathways. This course is ideal for students who want to turn their interest in digital culture into a meaningful career. It’s a unique opportunity to gain leadership experience, industry insight, and an accredited qualification all while having fun and building confidence.

The Hackathon encourages students to share their ideas with clarity and confidence, contributing meaningfully within a collaborative, real-world context.

Course Aims

IMPACT Learning Model is our bespoke framework that defines the goals of education, methods, and outcomes students are expected to achieve. Through IMPACT’S Learning Model, students will:

Improve core communication skills

Strengthen clarity, confidence, and impact in communication across digital platforms, presentations, and team leadership

Build new set of skills

Develop esports-specific leadership, adaptability, and strategic thinking, including event design, marketing, and digital enterprise

Learn the power of collaboration

Collaborate in diverse, mixed teams to manage esports projects, with continuous feedback guiding them through each sprint

Nurture the inner voice

Enhance ethical reasoning, social awareness, and decision-making with a focus on fair play, inclusivity, and digital citizenship

Visit Universities

Explore academic pathways through university taster days and mentorship opportunities

Explore industry insights

Gain exposure to esports and digital sports leadership

See the bigger picture

Build resilience, foresight, and a global outlook to prepare for leadership in the rapidly evolving digital sports industry

Sprints Overview

A Sprint is an intensive, focused period of learning within the IMPACT programme, designed to immerse students in a series of structured academic and practical challenges. Each Sprint blends rigorous study with collaborative, team-based projects, encouraging students to think critically, solve problems creatively, and develop leadership skills.

Business experience

Business HQ and university experience with exclusive access to top institutions

Professional networking

Industry networking with professionals and changemakers

Pioneering speakers

Guest speaker talks from pioneers in their fields

Various workshops

Growth workshops across academic, personal, and leadership development

Daily challenges

Hackathons, pitching solutions to real-world problems

Range of activities

Life Skill activities such as flight school, football, graffiti and tennis

Purposeful leadership

Motivational speakers to inspire purposeful leadership

Through guided mentorship, reflective practice, and real-world application, Sprints provide a dynamic environment in which students can explore ideas, build confidence, and make tangible progress in their personal and intellectual development.

 

Mentoring & Reflection

Experience real-world innovation and thought leadership while studying.

Developed by Tonbridge School’s staff, each challenge provides personalised mentorship, constructive peer feedback, and reflective coaching, equipping students to develop with confidence and purpose.

Beyond the Classroom

Make unforgettable memories inside and outside the classroom.

From sports and creative workshops to team challenges, cultural excursions, and social events, there’s always something to enjoy. Evenings and weekends offer a balance of relaxation and adventure, giving students the chance to connect and create lasting memories within a vibrant community.

More in Our Programmes

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  • Summer Programme
  • Growth Workshops
  • IMPACT Skills
  • IMPACT Hackathons
  • University & Business Experiences
  • Leisure & Social Programme
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  • Useful Information
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    Tonbridge School
    High Street
    Tonbridge, Kent
    TN9 1JP
    England 

    impact@tonbridge-school.org 01732 304269

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